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Xin Yi
Xin Yi
3D Texturing, Look Dev, 3D Modeling.
Los Angeles, United States

Summary

Hi, my name is Xin Yi. I have the passion for creating the realistic environment, making interesting characters.

Skills

3D ModelingLightingTexturingShadersanimation

Software proficiency

Maya
Maya
ZBrush
ZBrush
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Unity
Unity
nuke
nuke

Reel

Experience

  • 3D Generalist at TNG Visual Effects
    Los Angeles, United States of America
    January 2018 - March 2018

    3D Character Modeling - Black Lightning TV series

    3D Characters Modeling - Game and commercial

    3D Props Modeling for commercials

  • 3D Texturing Artist Intern at Marauder Film LLC.
    San Francisco, United States of America
    September 2017 - Present

    Texturing for live-action film shot.

    Detail map sculpting in Zbrush

    Texturing in Mari and Photoshop

  • 3D Texturing Artist at Razor Edge Games
    Remote, United States of America
    October 2017 - Present

    Texturing for the game, Eden Falling

    Texturing in Substance Painter

    Unity

  • Graphic Designer at Nov. 2013 - Apr. 2014 Chison Co.Ltd.
    Shenzhen, China
    November 2013 - April 2014