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PLUMS | Participant of CGTrader Awards

MODEL: I modeled the base in Autodesk Maya and added the details in Pixologic Zbrush.

LIGHTS and MATERIALS: I used Mental Ray in Autodesk Maya.

TEXTURES: I used Substance Painter 2 and Adobe Photoshop

EDITING: Nuke

This is Participant of CGTrader Awards at https://www.cgtrader.com/

FINAL

FINAL

AO

AO

Play around lights a little bit.
Early Morning

Play around lights a little bit.
Early Morning

Noon

Noon

Dusk

Dusk

Night

Night