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SNAIL | Participant of CGTrader Awards

MODEL: I modeled the base in Autodesk Maya and added the details in Pixologic Zbrush.

LIGHTS and MATERIALS: I used Mental Ray in Autodesk Maya.

TEXTURES: I used Substance Painter 2 and Adobe Photoshop

EDITING: Adobe Photoshop.

This is Participant of CGTrader Awards at https://www.cgtrader.com/

Final

Final

AO

AO

Played with some lighting colors from nuke

Played with some lighting colors from nuke

Zbrush

Zbrush